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Since September 2017
Instructor since September 2017
Android Application Development in Java using Android Studio
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From 26 £ /h
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I am a Senior Android Engineer who loves conveying the obtained knowledge to others by designing lessons that meet the student preferences and skills.

This class will enable the students to use their creativity and their personal Android device in order to bring cool apps into life.
Extra information
A PC/Mac with the following requirements is needed:

https://developer.android.com/studio/index.html

Location
location type icon
Online from Germany
About Me
I have 5 years of experience in Android Development and I am currently working as Sr Android Engineer at Allianz Group. My expertise focus in Software Architecture, Java, Android SDK, Git, Android Studio and many other cutting edge libraries for Android development.
Education
Master of Science in Informatics, Technical University of Munich
Diplom in Informatics, Athens University of Economics and Business
Specialisations:
Software Engineering
Distributed Systems
Experience / Qualifications
I have 5 years of experience in Android Development and I am currently working as Sr Android Engineer at Allianz Group. My expertise focus in Software Architecture, Java, Android SDK, Git, Android Studio and many other cutting edge libraries for Android development.
Age
Children (7-12 years old)
Teenagers (13-17 years old)
Adults (18-64 years old)
Seniors (65+ years old)
Student level
Beginner
Intermediate
Advanced
Duration
60 minutes
The class is taught in
English
Greek
German
Availability of a typical week
(GMT -04:00)
New York
at teacher icon
Online via webcam
Mon
Tue
Wed
Thu
Fri
Sat
Sun
00-04
04-08
08-12
12-16
16-20
20-24
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While adults are still debating whether kids should use AI, they are already using it.
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verified badge
Python is the most in-demand programming language in the world right now — and one of the easiest to learn with the right guidance.
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Python fundamentals: variables, loops, functions, data structures
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I'm not a student teaching on the side — I'm a professional engineer who uses Python daily for data analysis, modeling, and automation. I know exactly which concepts matter in the real world and which ones you can skip for now.
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As a Python expert, I have a passion for teaching and sharing my knowledge. My goal is to guide you effectively in your learning journey.

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• Prepare yourself to work as a Front-End / Back-End / Full Stack Developer
• Theoretical and practical training for market requirements
• Don't miss out on technology. Lessons are designed for the elderly, in a simple and understandable way (use of computers and their programs, use of mobile phones, dealing with the Internet and social media).
• Lessons are available in person or online.
verified badge
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This course is for anyone who wants to:

✅ Learn Python from the beginning
✅ Strengthen their programming skills

📚 On the program:

Variables

Loops

Functions

Data structures

Practical projects for implementation

💡 How does the course work?

Clear explanations to understand the programming logic

Targeted exercises adapted to your level

Concrete projects to create your own applications

🎯 My goal:

Helping you understand the logic behind the code

Progress at your own pace

Create your own projects in Python and gain independence
verified badge
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You don't need to know how to program. You just need curiosity and a computer.

What do we do?
• Characters that don't stay still: in Scratch (or similar) we program an NPC that reacts to the player (follow, flee, change mood, choose a dialogue).
• Pieces of the world: how to sketch textures, backgrounds or a backstory with generative tools and what is okay to use or not (rights, copying style from a famous game, etc.).
• Branching story: a simple decision tree so the game changes depending on the player's choices.

Each session looks for something that can be taught at home: a character that reacts, a minimal map, a dialogue with two endings.

Rhythm
If it's engaging, a block of 6–8 sessions is enough for a mini-game or a playable scene. Sessions are 60 minutes long.

Recommended age: 10–16 years. If they are younger but already comfortable with Scratch, they may also be a good fit.
verified badge
These courses are part of a structured and progressive training in Object-Oriented Programming (OOP) with JavaScript, designed for beginner or intermediate developers who want to understand in depth how the language works, write clearer, more maintainable code and prepare themselves calmly for modern frameworks like React ⚛️.

Object-Oriented Programming is often perceived as complex or abstract.

My goal is simple: to make it logical, concrete, and immediately applicable.

🎯 Training Objectives

Upon completion of this training, you will be able to:

Understanding what Object-Oriented Programming really is (and when to use it)
Create and manipulate objects in JavaScript in a clean and efficient way
Use ES6 classes, constructors, and methods with confidence
Mastering this, the prototype, and the instantiation logic
Apply encapsulation, inheritance, and polymorphism without confusion
Avoiding common mistakes made by OOP beginners
Structure your JavaScript code like a professional developer

📖 Training Plan – Object-Oriented Programming in JavaScript
1. Introduction to Object-Oriented Programming 🧠
Understanding the concept, objectives and benefits of OOP.
2. Procedural Programming vs. OOP
Why unstructured code quickly becomes unmanageable.
3. Objects in JavaScript
Properties, methods and representation of the real world.
4. The keyword this
Understanding the execution context (often poorly understood).
5. Limitations of simple objects
Why duplicating code is a bad idea.
6. Constructive functions
Create multiple objects from the same model.
7. The keyword new
What it's actually doing under the hood.
8. The prototype
Sharing methods and memory optimization.
9. ES6 Classes
Modern syntax and best practices.
10. The builder
Proper initialization of objects.
11. Data Encapsulation
Protect the internal state of objects.
12. Inheritance between classes
Reusing code intelligently.
13. The keyword super
Communication between parent and child in the classroom.
14. Polymorphism
The same behavior, several forms.
15. Composition vs. Inheritance
Choosing the right architecture.
16. Best practices in OOP
Write readable, scalable, and maintainable code.
17. Common mistakes made by beginners
Pitfalls to absolutely avoid.
18. Guided practical exercise
Creation of a concrete class (product, user, etc.).
19. Assessment Quiz (Multiple Choice Questions)
To validate the actual understanding of the concepts.

🛠️ Teaching method: Understand before writing

This training program is based on a progressive and pragmatic approach:
Clear and illustrated explanations
Concrete examples from real projects
Simple but effective exercises
Constant questioning to avoid rote learning
Adaptation to the learner's level and pace
Here, we don't "recite OOP" — we understand it.

🚀 Learner's result

At the end of the training, you will not only know how to write a JavaScript class.
You will know:

1- Why does it exist?
2- When to use it
3- and when not to use it

You will leave with:
a solid understanding of OOP
a cleaner and more professional code
an ideal foundation for learning React, Node.js or any other modern framework
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I teach Python, C and C++ one to one, online or in person around Birmingham.

Most of my students fall into one of three groups. Some are at GCSE or A-Level and need to get comfortable with a language before an exam or a coursework deadline. Some are at university, usually on an engineering or computing degree, and have hit something specific that isn't clicking: pointers, memory, recursion, object orientation, or a project that won't compile. And some are adults starting from nothing, often because work has started asking them to automate things.

Lessons are built around code you can run. I'll ask what you're working on and where you got stuck, then we write something small together, break it on purpose, and work out what the error message is actually telling you. Reading error messages properly is half of programming and almost nobody teaches it.

Areas I cover regularly:

Python from the basics through functions, data structures, file handling, object orientation and libraries like NumPy and Pandas
C and C++, including the parts that cause most of the trouble: pointers, memory management, structs, classes and compilation
GCSE and A-Level Computer Science across all exam boards, including pseudocode, trace tables and written paper technique
A-Level NEA projects and university coursework, plus debugging sessions and code review
Embedded C for Arduino, ESP32 and microcontroller projects, which is the work I do professionally

After each lesson I send written notes covering what we did, worked through step by step, so you have something to revise from later rather than trying to remember what was on screen.

First session is free and lasts 30 minutes. We use it to work out what you need and whether I'm the right person for it. If I'm not, I'll say so and point you somewhere better.

Message me with what you're studying and what's giving you trouble, and I'll tell you honestly how I'd approach it.
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Contact Chrysa