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Since August 2022
Instructor since August 2022
Master Unity Engine and C# Programming by Building A FULL RPG Game With Top Rated Udemy and SkillShare Instructor With More Than 15k Student
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From 22 £ /h
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Programming and Video Game Development have been a passion of mine for the last 10 years. I've been through hundreds of bad Unity courses and have been instructed by very bad teachers. But from that, I've developed a strategy that has helped Thousands of students achieve their goals of creating real-world video games.

And I want to do the same for You!

My teaching techniques are Tailored for Complete beginners with zero coding experience to dive in with me and achieve a degree of mastery they never thought possible in such a short period of time.

Our journey starts with the very basics, where we leave no stone unturned. We understand what every single button, tab, and window in the Unity Engine does. Next, we'll create our First Video Game just to get our initial fears out of the way. This will be a simple intro into Unity to make sure we understand the basics.

But what really makes my instruction guide special is that I allow my students to choose how they would like to proceed from here. Is your goal to create a 2D RPG? A 3D First-Person Shooter? A 2D platformer? I will give you all these options, and you can freely choose which one suits your ambitions the most.

And this is where the strategy comes in. We start building our project one gameplay mechanic at a time, and at every step we learn new video game design techniques, gain mastery of better programming methods, and increase our understanding of the Unity Engine.

And the most amazing part is. We're doing all of this with the latest version of Unity and the most modern programming techniques.

But what will really set you apart from all other students in your field and maximize your knowledge retention is my philosophy of learning "Doing > Watching." At every step of the way, you'll have challenges that you need to solve by yourself. But don't worry, even if you can't figure out how to do the challenges, I'll be there to help you after you try and complete the challenge with you. This method has shown an increase of 59% in student mastery of any subject, especially programming.

So what should you expect by the end of my course?

You'll become a master problem solver. You'll understand the fundamentals of coding and learn how to program video games just like the ones you've always dreamed of.

I'm so excited to get started and I hope you are too.

This is the perfect time to start learning Unity Engine, so dive in with me and I will help you along every step of your Video Game Development journey.
Extra information
1) Bring You PC/Laptop/Mac
2) Burning Passion and Desire To Create Incredible Games
Location
location type icon
Online from United States
About Me
Hi there, my name is Michael. I'm a software engineer from one of the most highly esteemed universities in the Middle East and the founder of DoubleM Dev.

I started coding when I was about 11 years old, when my dad taught me my first lines of HTML, and I have never looked back.

I am a software engineer with more than 10 years of experience. I am the founder of DoubleM GameDev, a leading game development software company in the Middle East.

Over the years, I've helped hundreds of students create real-world games, learn how to code, and set their lives up for opportunities in many fields that require a software programming skillset. And I will help you do the same.

I have a complete mastery of C#, Java, C++, and Python, and my aim is to teach you all of these and more in a fun way.

I can't wait to start your journey with you and accompany you every step of the way.

I'll see you very soon!

Michael
Education
I am a software engineer with more than 10 years of experience. I am the founder of DoubleM GameDev, a leading game development software company in the Middle East.
Experience / Qualifications
I am a software engineer with more than 12 years of experience. 6 Years of game development experience. And for the last 3 years I have been teaching people how create incredible games
Age
Children (7-12 years old)
Teenagers (13-17 years old)
Adults (18-64 years old)
Seniors (65+ years old)
Student level
Beginner
Intermediate
Advanced
Duration
60 minutes
The class is taught in
English
French
Availability of a typical week
(GMT -04:00)
New York
at teacher icon
Online via webcam
Mon
Tue
Wed
Thu
Fri
Sat
Sun
00-04
04-08
08-12
12-16
16-20
20-24
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Practical details

Online over Google Meet or Zoom with screen sharing and a shared whiteboard. Sessions run 60 or 90 minutes. I am based in the UK and teach across GMT and Central European time, with evening and weekend slots that suit students anywhere in Europe.

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Primary School Teacher. I offer personalized guidance in developing lesson plans and learning activities adapted to current educational regulations. During our sessions, you will learn to structure and write a complete lesson plan, including specific competencies, assessment criteria, core knowledge, methodology, addressing diversity, evaluation, and learning situations. My goal is to help you understand each section so you can independently develop a coherent, rigorous, and high-quality lesson plan.

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The fundamental concepts of programming
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C/C++ skills remain in high demand across industries from finance to gaming to IoT. By mastering these foundational languages, you'll develop problem-solving abilities that translate to any programming environment.
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This course is for anyone who wants to:

✅ Learn Python from the beginning
✅ Strengthen their programming skills

📚 On the program:

Variables

Loops

Functions

Data structures

Practical projects for implementation

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Clear explanations to understand the programming logic

Targeted exercises adapted to your level

Concrete projects to create your own applications

🎯 My goal:

Helping you understand the logic behind the code

Progress at your own pace

Create your own projects in Python and gain independence
verified badge
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Object-Oriented Programming is often perceived as complex or abstract.

My goal is simple: to make it logical, concrete, and immediately applicable.

🎯 Training Objectives

Upon completion of this training, you will be able to:

Understanding what Object-Oriented Programming really is (and when to use it)
Create and manipulate objects in JavaScript in a clean and efficient way
Use ES6 classes, constructors, and methods with confidence
Mastering this, the prototype, and the instantiation logic
Apply encapsulation, inheritance, and polymorphism without confusion
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Structure your JavaScript code like a professional developer

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Understanding the concept, objectives and benefits of OOP.
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Why unstructured code quickly becomes unmanageable.
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Properties, methods and representation of the real world.
4. The keyword this
Understanding the execution context (often poorly understood).
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Why duplicating code is a bad idea.
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7. The keyword new
What it's actually doing under the hood.
8. The prototype
Sharing methods and memory optimization.
9. ES6 Classes
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10. The builder
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11. Data Encapsulation
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12. Inheritance between classes
Reusing code intelligently.
13. The keyword super
Communication between parent and child in the classroom.
14. Polymorphism
The same behavior, several forms.
15. Composition vs. Inheritance
Choosing the right architecture.
16. Best practices in OOP
Write readable, scalable, and maintainable code.
17. Common mistakes made by beginners
Pitfalls to absolutely avoid.
18. Guided practical exercise
Creation of a concrete class (product, user, etc.).
19. Assessment Quiz (Multiple Choice Questions)
To validate the actual understanding of the concepts.

🛠️ Teaching method: Understand before writing

This training program is based on a progressive and pragmatic approach:
Clear and illustrated explanations
Concrete examples from real projects
Simple but effective exercises
Constant questioning to avoid rote learning
Adaptation to the learner's level and pace
Here, we don't "recite OOP" — we understand it.

🚀 Learner's result

At the end of the training, you will not only know how to write a JavaScript class.
You will know:

1- Why does it exist?
2- When to use it
3- and when not to use it

You will leave with:
a solid understanding of OOP
a cleaner and more professional code
an ideal foundation for learning React, Node.js or any other modern framework
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I teach machine learning, AI and Python online to university students, postgraduates, career changers and serious beginners across the UK and Europe. Lessons are in English.

I hold an MSc in Electronics and Electrical Engineering with Distinction and I teach as a Visiting Lecturer on a Master's level module covering data analytics, machine learning and generative AI at a UK university. I also have two accepted international conference papers on deep learning for image classification. I set and mark postgraduate assignments myself, so I know where marks are won and lost on this kind of work.

Who this is for

Undergraduates and postgraduates on AI, ML, data science or computer science modules at any European university. Final year, Master's and thesis students working on a machine learning project. IB and A Level students moving into computing or engineering. Professionals retraining for data roles. Complete beginners who want to learn Python properly rather than copying it from videos.

I work with students on UK, IB and continental European programmes. I have tutored engineering students in Germany and international school students across several countries, so an unfamiliar syllabus or a module taught in a different structure is not a problem. Send me the material and I will work from it.

What we cover

Python for data science with NumPy, Pandas, Matplotlib and scikit-learn. Deep learning using TensorFlow and Keras. Core theory including regression, classification, clustering, decision trees, random forests, neural networks and CNNs, together with the linear algebra, calculus and statistics underneath them. Computer vision and image classification, which is my published research area. Model evaluation, overfitting and hyperparameter tuning. Writing machine learning work up to academic standard, covering methodology, results and critical evaluation.

How lessons work

Send me your module handbook, assignment brief, thesis spec or the code that will not run, and I plan the session around it before we meet. Nothing generic.

In the lesson I explain the concept with a worked example, then you take the keyboard while I watch and correct, because you learn far more doing it than watching me do it. You finish with annotated notes and a clear next step, and you can message me between sessions with questions.

Practical details

Online over Google Meet or Zoom with screen sharing and a shared whiteboard. Sessions run 60 or 90 minutes. I am based in the UK and teach across GMT and Central European time, with evening and weekend slots that suit students anywhere in Europe.

Tell me your course, your deadline and exactly where you are stuck, and I will come back with a plan for the first session.
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Primary School Teacher. I offer personalized guidance in developing lesson plans and learning activities adapted to current educational regulations. During our sessions, you will learn to structure and write a complete lesson plan, including specific competencies, assessment criteria, core knowledge, methodology, addressing diversity, evaluation, and learning situations. My goal is to help you understand each section so you can independently develop a coherent, rigorous, and high-quality lesson plan.

You will learn to design practical, creative proposals, developing the necessary skills to apply them in the classroom or in competitive examination processes.
Good-fit Instructor Guarantee
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Contact Michael