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Trusted teacher
This teacher has a fast response time and rate, demonstrating a high quality of service to their students.
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Since March 2020
Instructor since March 2020
Learn 3D for games using Blender, Gimp, and Unity3D
course price icon
From 40 £ /h
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Blender is probably the best free tool ever created, it has a lot of uses and a great way to learn it is through making 3d for games, since you will get through all of the different parts of 3d that make it work.
If you know that making art for games is your thing then, get started now.
Extra information
bring your own laptop, and make sure you have an internet connection.
Location
location type icon
Online from Denmark
About Me
I like teaching students willing to give it their all and I take pride in my students making it far.
It brings me joy to know that I can help people learn their way in life.
Education
3D College Digital media andanimation, 2017-2019
Higher Technical Education(HTX) Upper Secondary Education, Advanced level, 2012-2015
UI/UX Design Aalborg University, 2016-2017
Experience / Qualifications
3 years in the game industry, working at Gamehub Denmark, DanishCode and 4keys-studios.
I am specialized in:
Modeling and texturing in-game assets
to polygon/texture budgets established for a specific game & engine, (Unity
and Unreal)
Age
Children (7-12 years old)
Teenagers (13-17 years old)
Adults (18-64 years old)
Seniors (65+ years old)
Student level
Beginner
Intermediate
Duration
60 minutes
The class is taught in
English
Danish
Availability of a typical week
(GMT -04:00)
New York
at teacher icon
Online via webcam
Mon
Tue
Wed
Thu
Fri
Sat
Sun
00-04
04-08
08-12
12-16
16-20
20-24
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• Design and improvement of your own project

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Do you have a game idea but don't know how to develop it?

We can start with your concept and work progressively on:

→ the idea and vision of the game
→ the main mechanics
→ the gameplay loop
→ systems and progression
→ balancing
→ Analysis of the problems encountered
→ testing and iteration

The sessions can therefore be fully adapted to your personal project.

No programming is required: the courses are focused on the design, analysis, and understanding of gaming experiences.


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I also offer support for people wishing to become professionals:

• Creation and improvement of CVs
• Portfolio creation or optimization
• Presentation and analysis of your projects
• Advice on presenting your skills
• Preparation for applications in the video game industry


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The courses are aimed particularly at:

• Beginners wishing to discover Game Design
• Game Design Students
• Enthusiasts wishing to progress
• Creators developing their own game
• People wishing to build a portfolio
• Future professionals wishing to prepare for entering the industry

Whatever your level, we start from your knowledge and your objectives to build a tailored support program.


🗓️ FIRST SESSION

A 30-minute introductory session is offered to get to know each other, define your objectives and present to you in concrete terms my approach to Game Design.


📩 Feel free to contact me, indicating your level, your objectives and, if you have one, the game project you wish to work on.
verified badge
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The classes are practical and personalized. We can start from the fundamentals of the program or work with the knowledge you already have, using exercises related to your studies.

My goal is for you to learn how to use the tools, understand the procedures, and develop the ability to create your plans independently.

I also offer academic support in Agronomic Engineering subjects related to irrigation, fertilization, topography and plant production, according to the syllabus and the student's needs.

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verified badge
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This is a game I've built from scratch and self-published. During my career, I've tackled almost all aspects of game development, so the session can be tailored to whatever level you require.

If you're just curious about a career in games and want to talk to someone about what is involved, what the risks might be, if a university course looks good, etc we can talk it through in a 30-minute session.

Otherwise, if you want to have a go at building a simple game from scratch, we can do that in a 60-minute session. It can be any type of game, but keep in mind that with only an hour we will only be able to build a very basic version, so it's best to have a simple idea in mind to get the most out of our time.

I can also act as a consultant on your own game and help build a game over a longer period of time. For this I would recommend booking a weekly 1 hour session to see your progress and help guide you through each step as the game evolves.

About Me:
I've been developing games during my career which started as a software developer creating apps, websites, servers, databases, VR/AR projects and games. Lately I've been specialising in performance and optimisation.

During my career I was always working on Aiyana as a passion project until after a couple of years I decided to start investing my spare budget from contract work into paying artists and audio engineers to help turn Aiyana into a more serious game. Once it reached a good quality bar I applied for, and received, a grant from the UK Games Fund which allowed me to quit my job for a while and focus purely on the game.

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Good-fit Instructor Guarantee
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message icon
Contact Simon