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Discover the Best Private Computer programming Classes in Pinner

For over a decade, our private Computer programming tutors have been helping learners improve and fulfil their ambitions. With one-on-one lessons at home or in Pinner, you’ll benefit from high-quality, personalised teaching that’s tailored to your goals, availability, and learning style.

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1 computer programming teacher in Pinner

The class aims to provide a comprehensive introduction to computer science, coding, and ICT (Information and Communication Technology) for students. It is designed to make these subjects easy to learn and understand, catering to students of various skill levels. The class will employ a practical, hands-on approach to learning, allowing students to actively engage with the concepts and apply them to real-world scenarios. Various programming languages may be introduced, with a focus on Python due to its simplicity and versatility. Throughout the course, students will also be exposed to problem-solving techniques, logical thinking, and computational reasoning. They will learn how to break down complex problems into manageable components and develop efficient algorithms to solve them. As an experienced online tutor specializing in Python, Data Science, and Game Development, I have a passion for teaching and a strong background in these subjects. With years of experience working with educational technology organizations like Ignite Hubs in London, as well as Secondary schools in Leicester. I have experience in delivering effective 1:1 online tutoring sessions for children aged 10-16 years. My passion lies in helping kids understand computer science and coding concepts. Whether they're just starting out or already have some experience, I provide personalised guidance to suit their individual needs and learning styles. I can also assist them in grasping the ICT course concepts taught at their school, ensuring they stay on track with their coursework.
Computer science · Computer programming · Python
Course Title: A-Level Computer Science (OCR) Course Description: The A-Level Computer Science course offered by OCR provides students with a comprehensive understanding of computer science principles, programming concepts, and the fundamental components of computer systems. The course aims to develop student's analytical and problem-solving skills while enhancing their knowledge of computational thinking and the practical application of programming languages. Course Content: Computer Systems: Binary and hexadecimal number systems Logic gates, Boolean algebra, and truth tables CPU architecture, registers, and memory hierarchy Input/output systems and devices Operating systems and their functions Algorithms and Programming: Programming concepts, including data types, variables, control structures, and procedures Object-oriented programming principles and concepts Algorithm design, analysis, and evaluation Data structures such as arrays, lists, stacks, queues, trees, and graphs Sorting and searching algorithms Programming Languages: High-level programming languages and their features Low-level programming languages and their applications Translators: compilers and interpreters Language paradigms: procedural, object-oriented, and functional programming Software Development: Software development methodologies: waterfall model, agile development, and prototyping Software testing and debugging techniques Version control systems Software documentation and commenting practices Databases: Relational databases and SQL (Structured Query Language) Database design, normalization, and indexing Transactions and concurrency control Query optimization and performance tuning Networks: Network topologies, protocols, and layers IP addressing and subnetting Routing and packet switching Network security and encryption techniques Assessment: The A-Level Computer Science course is typically assessed through written examinations, practical programming tasks, and a programming project. The written examinations test theoretical knowledge and problem-solving skills, while the programming tasks assess students' ability to design, implement, and evaluate programs. The programming project allows students to showcase their practical skills by undertaking a substantial programming task.
Computer programming · Computer science
Trusted teacher: Hello - Servus - Greetings ... Future Silicon Whisperer ... Welcome to this recreational programming class for absolute beginners (but lifelong learners!) who want to take the first small steps into the domain of coding ... and a giant leap into the realm of software. But no need to fret. You are in safe hands with me — someone who has being tinkering with the computational engineering sciences for well over a decade, publishing novel research, presenting conference talks, and, of course, tutoring curious minds. It is always rewarding to see a tutee go from building simple websites to developing complex artificial intelligence applications, often in a few short months, which motivates me to continue delivering and refining this course. For me, our computers are virtual laboratories in which software can be our digital apparatus. The true power of our electronic devices can be unlocked once we become literate in the languages that a computer can understand. This process can be challenging; but it is ultimately a fruitful endeavour. But before you dive in, you might have a few questions; here is a preemptive measure to answer the common ones: - - - - - - - - {Q} I work in the <x> industry/business. So why should I start programming? {A} Programming skills are becoming increasingly essential in our modern world. Coding is a contemporary craft — one that can be used to solve technical problems, innovate new technologies or even express artistic ideas. (At the very least code can be used automate boring and repetitive tasks, thereby saving considerable time and money!) {Q} I am <n> years old. Is it too early/late to start coding? {A} Start coding whenever you feel comfortable and at your own pace ... and you will quickly realise that age is just an unsigned int. That is to say, no prior knowledge will be assumed in this class, and mature students are more than welcome. {Q} How are sessions organised? {A} We will have a video call/meeting in which we share our screens over a one- or two-hour period. There will be lots of typing (mostly on your end) but also custom notes and additional resources will be prepared for you. {Q} How is the syllabus structured? {A} As a gentle but comprehensive introduction into software carpentry, a tentative outline would involve a four-part sequence: - Part[0] = Foundational Programming Mechanics - Part[1] = Coding Best Practices - Part[2] = Tools of the Trade - Part[3] = Software Project Lifecycle - - - - - - - - The course can, and will, be tailored around your goals and needs; so do feel free to get in touch to brainstorm something that works for you. Here is to your continued success.
Computer programming · Software engineering
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